The game is about delivering colored network packets to the cities of the same color. You have two available "cables" a Basic and Advanced. By selecting one of them, clicking on the city (big colored point) and draging to next city where you release the button, you create a cable for packet transfers. Packets have a fixed lifespan of 30 seconds after which they are destroyed and recreated at the previous spawn. Cities can get overloaded and then the game ends. Cities have a limited number of cables that can be connected to them represented by the number on the city circle. The smaller number above the city represents how many packets are waiting in the city. Unfortunately there is no working GUI for showing what colored packets are in the city.

It's my first ever game and I had 4 days to make it for game jam submission, so there is a lot of missing controls and it's a bit buggy.

Game breaking bugs:

  • Don't just click on the city, it will create a cable from-to same city
  • Score above 1500 will crash the game
  • Automatic zoom out is too slow - cities spawn out of view.
  • Some packets get stuck (don't move) - try to make new cable starting from that city

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